Connect MediaRecorder Native to SurfaceMediaSource
Making a connection from MediaRecorder Native layer to the SurfaceMediaSource for the purpose of encoding GL Frames. This will be called from the java side inside the Mobile Filter Framework. The mediarecorder native layer (client), when set the videosource to option VIDEO_SOURCE_FRAMES, asks the StageFrightRecorder on the mediaserver side to create a SurfaceMediaSource object and pass it back as a sp<ISurfaceTexture> object. Using that, the client side will dequeue and queue buffers. Connecting the GL Frames to the obtained sp<ISurfaceTexture> is not part of this CL. Related to bug id: 4529323 Change-Id: I651bec718dd5b935779e7d7a050b841c2d0b0fcd
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