Tear down agents properly at EOD in full restore
The restore engine wasn't tearing down the bound agent after reaching the end of data for the app, and furthermore was allowing the restore operation to resume running the queue before all data had been delivered to the current target. Also make LocalTransport deliver data in 2K chunks rather than 32K, as a first step towards making its timing characteristics more like we'll see in networked situations. Finally, added a bunch of MORE_DEBUG output for finding odd bugs like this. Change-Id: Icdbe6a070af6cc7c708a938ad044108d40ebce9a
Loading
Please register or sign in to comment