Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 89101f7f authored by Christopher Tate's avatar Christopher Tate
Browse files

Tear down agents properly at EOD in full restore

The restore engine wasn't tearing down the bound agent after reaching
the end of data for the app, and furthermore was allowing the restore
operation to resume running the queue before all data had been delivered
to the current target.

Also make LocalTransport deliver data in 2K chunks rather than 32K,
as a first step towards making its timing characteristics more like
we'll see in networked situations.

Finally, added a bunch of MORE_DEBUG output for finding odd bugs
like this.

Change-Id: Icdbe6a070af6cc7c708a938ad044108d40ebce9a
parent 5f7f252b
Loading
Loading
Loading
Loading
+4 −1
Original line number Diff line number Diff line
@@ -271,6 +271,9 @@ public class LocalTransport extends BackupTransport {
                mFullTargetPackage = null;
                mSocket.close();
            } catch (IOException e) {
                if (DEBUG) {
                    Log.w(TAG, "Exception caught in finishBackup()", e);
                }
                return TRANSPORT_ERROR;
            } finally {
                mSocket = null;
@@ -576,7 +579,7 @@ public class LocalTransport extends BackupTransport {
                return TRANSPORT_PACKAGE_REJECTED;
            }
            mFullRestoreSocketStream = new FileOutputStream(socket.getFileDescriptor());
            mFullRestoreBuffer = new byte[32*1024];
            mFullRestoreBuffer = new byte[2*1024];
        }

        int nRead;
+18 −1
Original line number Diff line number Diff line
@@ -3539,6 +3539,11 @@ public class BackupManagerService extends IBackupManager.Stub {
                            // In all cases we need to give the transport its finish callback
                            int finishResult = transport.finishBackup();

                            if (MORE_DEBUG) {
                                Slog.i(TAG, "Done trying to send backup data: result="
                                        + result + " finishResult=" + finishResult);
                            }

                            // If we were otherwise in a good state, now interpret the final
                            // result based on what finishBackup() returned.  If we're in a
                            // failure case already, preserve that result and ignore whatever
@@ -3561,7 +3566,7 @@ public class BackupManagerService extends IBackupManager.Stub {
                            // do nothing, clean up, and continue looping
                        } else if (result != BackupTransport.TRANSPORT_OK) {
                            if (DEBUG) {
                                Slog.i(TAG, "Transport failed; aborting backup");
                                Slog.i(TAG, "Transport failed; aborting backup: " + result);
                                return;
                            }
                        }
@@ -4083,6 +4088,9 @@ public class BackupManagerService extends IBackupManager.Stub {
                            // okay, if the remote end failed at any point, deal with
                            // it by ignoring the rest of the restore on it
                            if (!agentSuccess) {
                                if (DEBUG) {
                                    Slog.i(TAG, "Agent failure; ending restore");
                                }
                                mBackupHandler.removeMessages(MSG_TIMEOUT);
                                tearDownPipes();
                                tearDownAgent(mTargetApp);
@@ -4124,6 +4132,11 @@ public class BackupManagerService extends IBackupManager.Stub {

            // If we got here we're either running smoothly or we've finished
            if (info == null) {
                if (MORE_DEBUG) {
                    Slog.i(TAG, "No [more] data for this package; tearing down");
                }
                tearDownPipes();
                tearDownAgent(mTargetApp);
                setRunning(false);
            }
            return (info != null);
@@ -7064,6 +7077,10 @@ if (MORE_DEBUG) Slog.v(TAG, " + got " + nRead + "; now wanting " + (size - soF
                    // Don't proceed until the engine has torn down the agent etc
                    eThread.waitForResult();

                    if (MORE_DEBUG) {
                        Slog.i(TAG, "engine thread finished; proceeding");
                    }

                    // Now we're really done with this one too
                    IoUtils.closeQuietly(mEnginePipes[0]);