Move TextureLayer into android.graphics
Bug: 155905258 Test: make and boot It is tightly integrated with android.graphics.HardwareRenderer, and this follows on I30d34055b6870dc1039f190a88f4a747cee17300, which moved the native component into android_graphics_TextureLayer.cpp, and Ifa044281a3c36cbc1b413175711e9b172cda640f, which registers its JNI along with other graphics classes. Make TextureLayer AutoCloseable, replacing destroy() with close(). Add annotations where appropriate. Change-Id: I1b146ff02a20751246636144c88fe6f8eec43514
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