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Don't handle interruptions too aggressively
This CL simplifies Element.prepareInterruption() so that we simply reconcile between SceneStates that are part of the same transition (the new or interrupted one). This means that we animate transition jumps less than before, but I think that this is overall what we want. See b/290930950#comment28 for details and before/after videos. Bug: 290930950 Test: ElementTest. Existing tests already cover the use cases we are interested in. Flag: com.android.systemui.scene_container Change-Id: I096625fd1e05a470b849ad046e28b2284adb1228