Use uinput-based injection in AnrTest
Prior to this CL, we were injecting events into the unresponsive activity using "injectInputEvent". The up event was missing, which would cause the pointer to linger in the gesture monitors. Later in the test, we were clicking the "close" button. This click would start to interact with the previous unreleased pointer, causing the notification shade to get pulled down. In this CL, we switch to uinput-based injection to make it hermetic. Bug: 343912075 Test: atest com.android.test.input.AnrTest Change-Id: I295963080203ee64f50ed9890086b945665c204e
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