+1
−1
+38
−26
+10
−5
Loading
Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more
bug:15570351 Pos Z composited children are drawn before the primary restore for a RenderNode. This means that without an additional save/restore (which wraps the content) they aren't protected from transformations/clips that happen within the ViewGroup's DisplayList. Also changes RenderNode to use OpenGLRenderer tag for displaylist dumping consistency, and simplifies the entry points into RenderNode drawing, since the distinction between tree root vs tree internal is no longer important. Change-Id: I2621eba0592c74d71f85a91a4ab3d0da2d7468d3