Loading services/audioflinger/AudioFlinger.h +10 −42 Original line number Diff line number Diff line Loading @@ -73,7 +73,7 @@ class AudioFlinger : public BinderService<AudioFlinger>, public BnAudioFlinger { friend class BinderService<AudioFlinger>; friend class BinderService<AudioFlinger>; // for AudioFlinger() public: static const char* getServiceName() { return "media.audio_flinger"; } Loading Loading @@ -342,13 +342,6 @@ private: int sessionId() const { return mSessionId; } protected: friend class ThreadBase; friend class RecordHandle; friend class PlaybackThread; friend class RecordThread; friend class MixerThread; friend class DirectOutputThread; TrackBase(const TrackBase&); TrackBase& operator = (const TrackBase&); Loading Loading @@ -534,15 +527,7 @@ private: // check if some effects must be suspended when an effect chain is added void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain); friend class AudioFlinger; friend class Track; friend class TrackBase; friend class PlaybackThread; friend class MixerThread; friend class DirectOutputThread; friend class DuplicatingThread; friend class RecordThread; friend class RecordTrack; friend class AudioFlinger; // for mEffectChains const type_t mType; Loading Loading @@ -657,8 +642,7 @@ private: int auxEffectId() const { return mAuxEffectId; } protected: friend class ThreadBase; friend class TrackHandle; // for numerous friend class PlaybackThread; friend class MixerThread; friend class DirectOutputThread; Loading Loading @@ -687,7 +671,9 @@ private: return (mStreamType == AUDIO_STREAM_CNT); } public: virtual bool isTimedTrack() const { return false; } protected: // we don't really need a lock for these volatile bool mMute; Loading Loading @@ -934,13 +920,7 @@ public: private: friend class AudioFlinger; friend class OutputTrack; friend class Track; friend class TrackBase; friend class MixerThread; friend class DirectOutputThread; friend class DuplicatingThread; friend class AudioFlinger; // for numerous PlaybackThread(const Client&); PlaybackThread& operator = (const PlaybackThread&); Loading Loading @@ -1125,8 +1105,6 @@ private: PlaybackThread *primaryPlaybackThread_l() const; uint32_t primaryOutputDevice_l() const; friend class AudioBuffer; // server side of the client's IAudioTrack class TrackHandle : public android::BnAudioTrack { public: Loading @@ -1151,10 +1129,6 @@ private: const sp<PlaybackThread::Track> mTrack; }; friend class Client; friend class PlaybackThread::Track; void removeClient_l(pid_t pid); void removeNotificationClient(pid_t pid); Loading Loading @@ -1185,8 +1159,7 @@ private: void dump(char* buffer, size_t size); private: friend class AudioFlinger; friend class RecordThread; friend class AudioFlinger; // for mState RecordTrack(const RecordTrack&); RecordTrack& operator = (const RecordTrack&); Loading Loading @@ -1368,8 +1341,7 @@ private: status_t dump(int fd, const Vector<String16>& args); protected: friend class EffectHandle; friend class AudioFlinger; friend class AudioFlinger; // for mHandles bool mPinned; // Maximum time allocated to effect engines to complete the turn off sequence Loading Loading @@ -1453,8 +1425,7 @@ mutable Mutex mLock; // mutex for process, commands and handl void dump(char* buffer, size_t size); protected: friend class AudioFlinger; friend class EffectModule; friend class AudioFlinger; // for mEffect, mHasControl, mEnabled EffectHandle(const EffectHandle&); EffectHandle& operator =(const EffectHandle&); Loading Loading @@ -1552,7 +1523,7 @@ mutable Mutex mLock; // mutex for process, commands and handl status_t dump(int fd, const Vector<String16>& args); protected: friend class AudioFlinger; friend class AudioFlinger; // for mThread, mEffects EffectChain(const EffectChain&); EffectChain& operator =(const EffectChain&); Loading Loading @@ -1628,9 +1599,6 @@ mutable Mutex mLock; // mutex for process, commands and handl int mCnt; }; friend class RecordThread; friend class PlaybackThread; enum master_volume_support { // MVS_NONE: // Audio HAL has no support for master volume, either setting or Loading Loading
services/audioflinger/AudioFlinger.h +10 −42 Original line number Diff line number Diff line Loading @@ -73,7 +73,7 @@ class AudioFlinger : public BinderService<AudioFlinger>, public BnAudioFlinger { friend class BinderService<AudioFlinger>; friend class BinderService<AudioFlinger>; // for AudioFlinger() public: static const char* getServiceName() { return "media.audio_flinger"; } Loading Loading @@ -342,13 +342,6 @@ private: int sessionId() const { return mSessionId; } protected: friend class ThreadBase; friend class RecordHandle; friend class PlaybackThread; friend class RecordThread; friend class MixerThread; friend class DirectOutputThread; TrackBase(const TrackBase&); TrackBase& operator = (const TrackBase&); Loading Loading @@ -534,15 +527,7 @@ private: // check if some effects must be suspended when an effect chain is added void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain); friend class AudioFlinger; friend class Track; friend class TrackBase; friend class PlaybackThread; friend class MixerThread; friend class DirectOutputThread; friend class DuplicatingThread; friend class RecordThread; friend class RecordTrack; friend class AudioFlinger; // for mEffectChains const type_t mType; Loading Loading @@ -657,8 +642,7 @@ private: int auxEffectId() const { return mAuxEffectId; } protected: friend class ThreadBase; friend class TrackHandle; // for numerous friend class PlaybackThread; friend class MixerThread; friend class DirectOutputThread; Loading Loading @@ -687,7 +671,9 @@ private: return (mStreamType == AUDIO_STREAM_CNT); } public: virtual bool isTimedTrack() const { return false; } protected: // we don't really need a lock for these volatile bool mMute; Loading Loading @@ -934,13 +920,7 @@ public: private: friend class AudioFlinger; friend class OutputTrack; friend class Track; friend class TrackBase; friend class MixerThread; friend class DirectOutputThread; friend class DuplicatingThread; friend class AudioFlinger; // for numerous PlaybackThread(const Client&); PlaybackThread& operator = (const PlaybackThread&); Loading Loading @@ -1125,8 +1105,6 @@ private: PlaybackThread *primaryPlaybackThread_l() const; uint32_t primaryOutputDevice_l() const; friend class AudioBuffer; // server side of the client's IAudioTrack class TrackHandle : public android::BnAudioTrack { public: Loading @@ -1151,10 +1129,6 @@ private: const sp<PlaybackThread::Track> mTrack; }; friend class Client; friend class PlaybackThread::Track; void removeClient_l(pid_t pid); void removeNotificationClient(pid_t pid); Loading Loading @@ -1185,8 +1159,7 @@ private: void dump(char* buffer, size_t size); private: friend class AudioFlinger; friend class RecordThread; friend class AudioFlinger; // for mState RecordTrack(const RecordTrack&); RecordTrack& operator = (const RecordTrack&); Loading Loading @@ -1368,8 +1341,7 @@ private: status_t dump(int fd, const Vector<String16>& args); protected: friend class EffectHandle; friend class AudioFlinger; friend class AudioFlinger; // for mHandles bool mPinned; // Maximum time allocated to effect engines to complete the turn off sequence Loading Loading @@ -1453,8 +1425,7 @@ mutable Mutex mLock; // mutex for process, commands and handl void dump(char* buffer, size_t size); protected: friend class AudioFlinger; friend class EffectModule; friend class AudioFlinger; // for mEffect, mHasControl, mEnabled EffectHandle(const EffectHandle&); EffectHandle& operator =(const EffectHandle&); Loading Loading @@ -1552,7 +1523,7 @@ mutable Mutex mLock; // mutex for process, commands and handl status_t dump(int fd, const Vector<String16>& args); protected: friend class AudioFlinger; friend class AudioFlinger; // for mThread, mEffects EffectChain(const EffectChain&); EffectChain& operator =(const EffectChain&); Loading Loading @@ -1628,9 +1599,6 @@ mutable Mutex mLock; // mutex for process, commands and handl int mCnt; }; friend class RecordThread; friend class PlaybackThread; enum master_volume_support { // MVS_NONE: // Audio HAL has no support for master volume, either setting or Loading