Pinned stack animation: Fix inset logic.
When animating to the fullscreen size, we need to immediately report insets as if we were fullscreen so that the app will draw its content in the appropriate aspect ratio depending on whether or not it plans to paint behind the insets. Two things were preventing this, first the pinned stack is skipped for temp task inset calculation, and second we were passing null as the temp inset bounds. Bug: 35396882 Test: Move skeleton pinned app to fullscreen. Verify no aspect jump at end. Change-Id: I670fe9423fbde45d55b95801c6dcbad97b0280d1
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