Async BLAST Sync[3/N]: Push sync-id around
We push the syncId around via MSG_RESIZED and via finishDrawing. We can see the finishDrawing change is no-op, as it's not used on the server side. Likewise we can see the MSG_RESIZED change is noop, since even if it is received, it wont be used unless we call relayoutWindow in which case it will be overwritten by the one used there. This change is thus a noop until we actually remove relayout window. Bug: 161810301 Bug: 175861051 Bug: 175861127 Bug: 200285149 Change-Id: I30627ddad805731109aebeeaf6c74867dcd1ecca
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