Clarify geometry management for SurfaceView
In the hardware accelerated case, RenderThread needs to be the authority of information on the geometry of the SurfaceView (this will occur via moving the repositionWindow call to RenderThread). In order to support this we have to enable calling relayoutWindow without geometry (so that it will not fight with repositionWindow). Add such a mode to relayoutWindow and use it from SurfaceView. Add size to repositionChild while we are here. Change-Id: I12f85f586a38bf86367f3d964cb49f19003d441f
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