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Commit 77c5f4de authored by Dianne Hackborn's avatar Dianne Hackborn Committed by Android Git Automerger
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am 9aa6bd1c: am 717a25dc: Add new ManagedEGLContext class to help apps...

am 9aa6bd1c: am 717a25dc: Add new ManagedEGLContext class to help apps participate in memory trimming.

* commit '9aa6bd1c':
  Add new ManagedEGLContext class to help apps participate in memory trimming.
parents 7cd2b19a 9aa6bd1c
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+10 −3
Original line number Diff line number Diff line
@@ -14238,6 +14238,13 @@ package android.opengl {
    method public static void texSubImage2D(int, int, int, int, android.graphics.Bitmap, int, int);
  }
  public abstract class ManagedEGLContext {
    ctor public ManagedEGLContext(javax.microedition.khronos.egl.EGLContext);
    method public javax.microedition.khronos.egl.EGLContext getContext();
    method public abstract void onTerminate(javax.microedition.khronos.egl.EGLContext);
    method public void terminate();
  }
  public class Matrix {
    ctor public Matrix();
    method public static void frustumM(float[], int, float, float, float, float, float, float);
@@ -18421,14 +18428,14 @@ package android.renderscript {
    ctor public RSSurfaceView(android.content.Context);
    ctor public RSSurfaceView(android.content.Context, android.util.AttributeSet);
    method public android.renderscript.RenderScriptGL createRenderScriptGL(android.renderscript.RenderScriptGL.SurfaceConfig);
    method public void destroyRenderScriptGL();
    method public synchronized void destroyRenderScriptGL();
    method public android.renderscript.RenderScriptGL getRenderScriptGL();
    method public void pause();
    method public void resume();
    method public void setRenderScriptGL(android.renderscript.RenderScriptGL);
    method public void surfaceChanged(android.view.SurfaceHolder, int, int, int);
    method public synchronized void surfaceChanged(android.view.SurfaceHolder, int, int, int);
    method public void surfaceCreated(android.view.SurfaceHolder);
    method public void surfaceDestroyed(android.view.SurfaceHolder);
    method public synchronized void surfaceDestroyed(android.view.SurfaceHolder);
  }
  public class RSTextureView extends android.view.TextureView implements android.view.TextureView.SurfaceTextureListener {
+56 −34
Original line number Diff line number Diff line
@@ -22,6 +22,9 @@ import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.SurfaceTexture;
import android.opengl.GLUtils;
import android.opengl.ManagedEGLContext;
import android.os.Handler;
import android.os.Looper;
import android.os.SystemClock;
import android.os.SystemProperties;
import android.util.Log;
@@ -409,7 +412,8 @@ public abstract class HardwareRenderer {
        static final Object[] sEglLock = new Object[0];
        int mWidth = -1, mHeight = -1;

        static final ThreadLocal<EGLContext> sEglContextStorage = new ThreadLocal<EGLContext>();
        static final ThreadLocal<Gl20Renderer.MyEGLContext> sEglContextStorage
                = new ThreadLocal<Gl20Renderer.MyEGLContext>();

        EGLContext mEglContext;
        Thread mEglThread;
@@ -561,12 +565,13 @@ public abstract class HardwareRenderer {
                }
            }

            mEglContext = sEglContextStorage.get();
            Gl20Renderer.MyEGLContext managedContext = sEglContextStorage.get();
            mEglContext = managedContext != null ? managedContext.getContext() : null;
            mEglThread = Thread.currentThread();

            if (mEglContext == null) {
                mEglContext = createContext(sEgl, sEglDisplay, sEglConfig);
                sEglContextStorage.set(mEglContext);
                sEglContextStorage.set(new Gl20Renderer.MyEGLContext(mEglContext));
            }
        }

@@ -904,6 +909,51 @@ public abstract class HardwareRenderer {
        private static EGLSurface sPbuffer;
        private static final Object[] sPbufferLock = new Object[0];

        static class MyEGLContext extends ManagedEGLContext {
            final Handler mHandler = new Handler();

            public MyEGLContext(EGLContext context) {
                super(context);
            }

            @Override
            public void onTerminate(final EGLContext eglContext) {
                // Make sure we do this on the correct thread.
                if (mHandler.getLooper() != Looper.myLooper()) {
                    mHandler.post(new Runnable() {
                        @Override public void run() {
                            onTerminate(eglContext);
                        }
                    });
                    return;
                }

                synchronized (sEglLock) {
                    if (sEgl == null) return;

                    if (EGLImpl.getInitCount(sEglDisplay) == 1) {
                        usePbufferSurface(eglContext);
                        GLES20Canvas.terminateCaches();

                        sEgl.eglDestroyContext(sEglDisplay, eglContext);
                        sEglContextStorage.remove();

                        sEgl.eglDestroySurface(sEglDisplay, sPbuffer);
                        sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);

                        sEgl.eglReleaseThread();
                        sEgl.eglTerminate(sEglDisplay);

                        sEgl = null;
                        sEglDisplay = null;
                        sEglConfig = null;
                        sPbuffer = null;
                        sEglContextStorage.set(null);
                    }
                }
            }
        }

        Gl20Renderer(boolean translucent) {
            super(2, translucent);
        }
@@ -1020,12 +1070,12 @@ public abstract class HardwareRenderer {
        static void trimMemory(int level) {
            if (sEgl == null || sEglConfig == null) return;

            EGLContext eglContext = sEglContextStorage.get();
            Gl20Renderer.MyEGLContext managedContext = sEglContextStorage.get();
            // We do not have OpenGL objects
            if (eglContext == null) {
            if (managedContext == null) {
                return;
            } else {
                usePbufferSurface(eglContext);
                usePbufferSurface(managedContext.getContext());
            }

            switch (level) {
@@ -1052,33 +1102,5 @@ public abstract class HardwareRenderer {
            }
            sEgl.eglMakeCurrent(sEglDisplay, sPbuffer, sPbuffer, eglContext);
        }

        static void terminate() {
            synchronized (sEglLock) {
                if (sEgl == null) return;
    
                if (EGLImpl.getInitCount(sEglDisplay) == 1) {
                    EGLContext eglContext = sEglContextStorage.get();
                    if (eglContext == null) return;

                    usePbufferSurface(eglContext);
                    GLES20Canvas.terminateCaches();

                    sEgl.eglDestroyContext(sEglDisplay, eglContext);
                    sEglContextStorage.remove();
        
                    sEgl.eglDestroySurface(sEglDisplay, sPbuffer);
                    sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);

                    sEgl.eglReleaseThread();
                    sEgl.eglTerminate(sEglDisplay);
                    
                    sEgl = null;
                    sEglDisplay = null;
                    sEglConfig = null;
                    sPbuffer = null;
                }
            }
        }
    }
}
+2 −1
Original line number Diff line number Diff line
@@ -21,6 +21,7 @@ import android.content.ComponentCallbacks2;
import android.content.res.CompatibilityInfo;
import android.content.res.Configuration;
import android.graphics.PixelFormat;
import android.opengl.ManagedEGLContext;
import android.os.IBinder;
import android.util.AndroidRuntimeException;
import android.util.Log;
@@ -428,7 +429,7 @@ public class WindowManagerImpl implements WindowManager {
                            }
                        }
                        // Terminate the hardware renderer to free all resources
                        HardwareRenderer.terminate();                        
                        ManagedEGLContext.doTerminate();
                        break;
                    }
                    // high end gfx devices fall through to next case
+136 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.opengl;

import static javax.microedition.khronos.egl.EGL10.EGL_DEFAULT_DISPLAY;
import static javax.microedition.khronos.egl.EGL10.EGL_NO_DISPLAY;

import java.util.ArrayList;

import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;

import android.os.Looper;
import android.util.Log;

import com.google.android.gles_jni.EGLImpl;

/**
 * The per-process memory overhead of hardware accelerated graphics can
 * be quite large on some devices.  For small memory devices, being able to
 * terminate all EGL contexts so that this graphics driver memory can be
 * reclaimed can significant improve the overall behavior of the device.  This
 * class helps app developers participate in releasing their EGL context
 * when appropriate and possible.
 * 
 * <p>To use, simple instantiate this class with the EGLContext you create.
 * When you have done this, if the device is getting low on memory and all
 * of the currently created EGL contexts in the process are being managed
 * through this class, then they will all be asked to terminate through the
 * call to {@link #onTerminate}.
 */
public abstract class ManagedEGLContext {
    static final String TAG = "ManagedEGLContext";

    static final ArrayList<ManagedEGLContext> sActive
            = new ArrayList<ManagedEGLContext>();

    final EGLContext mContext;

    /**
     * Instantiate to manage the given EGLContext.
     */
    public ManagedEGLContext(EGLContext context) {
        mContext = context;
        synchronized (sActive) {
            sActive.add(this);
        }
    }

    /**
     * Retrieve the EGLContext being managed by the class.
     */
    public EGLContext getContext() {
        return mContext;
    }

    /**
     * Force-terminate the ManagedEGLContext.  This will cause
     * {@link #onTerminate(EGLContext)} to be called.  You <em>must</em>
     * call this when destroying the EGLContext, so that the framework
     * knows to stop managing it.
     */
    public void terminate() {
        execTerminate();
    }

    void execTerminate() {
        onTerminate(mContext);
    }

    /**
     * Override this method to destroy the EGLContext when appropriate.
     * <em>Note that this method is always called on the main thread
     * of the process.</em>  If your EGLContext was created on a different
     * thread, you will need to implement this method to hand off the work
     * of destroying the context to that thread.
     */
    public abstract void onTerminate(EGLContext context);

    /** @hide */
    public static boolean doTerminate() {
        ArrayList<ManagedEGLContext> active;

        if (Looper.getMainLooper() != Looper.myLooper()) {
            throw new IllegalStateException("Called on wrong thread");
        }

        synchronized (sActive) {
            // If there are no active managed contexts, we will not even
            // try to terminate.
            if (sActive.size() <= 0) {
                return false;
            }

            // Need to check how many EGL contexts are actually running,
            // to compare with how many we are managing.
            EGL10 egl = (EGL10) EGLContext.getEGL();
            EGLDisplay display = egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);

            if (display == EGL_NO_DISPLAY) {
                Log.w(TAG, "doTerminate failed: no display");
                return false;
            }

            if (EGLImpl.getInitCount(display) != sActive.size()) {
                Log.w(TAG, "doTerminate failed: EGL count is " + EGLImpl.getInitCount(display)
                        + " but managed count is " + sActive.size());
                return false;
            }

            active = new ArrayList<ManagedEGLContext>(sActive);
            sActive.clear();
        }

        for (int i=0; i<active.size(); i++) {
            active.get(i).execTerminate();
        }

        return true;
    }
}