App transitions/thumbnails: Switch to HardwareBuffer
Bug: 148155907 Bug: 150395371 Test: go/wm-smoke These previously used a GraphicBuffer created from a HARDWARE Bitmap to parcel the Bitmap. As part of moving UI Rendering into a mainline module, which will not include/expose GraphicBuffer, Bitmap#createGraphicBufferHandle is being replaced by Bitmap#getHardwareBuffer. Switch over to the now public API. Change-Id: Id714a48a10fd03a03faa371e206e0c478ae1a4b7
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