Loading libs/hwui/Program.cpp +2 −0 Original line number Original line Diff line number Diff line Loading @@ -51,6 +51,8 @@ Program::Program(const char* vertex, const char* fragment) { LOGE("Error while linking shaders: %s", log); LOGE("Error while linking shaders: %s", log); delete log; delete log; } } glDeleteShader(vertexShader); glDeleteShader(fragmentShader); glDeleteProgram(id); glDeleteProgram(id); } } Loading libs/hwui/ProgramCache.h +1 −1 Original line number Original line Diff line number Diff line Loading @@ -35,7 +35,7 @@ namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// // Debug // Debug #define DEBUG_PROGRAM_CACHE 1 #define DEBUG_PROGRAM_CACHE 0 // Debug // Debug #if DEBUG_PROGRAM_CACHE #if DEBUG_PROGRAM_CACHE Loading Loading
libs/hwui/Program.cpp +2 −0 Original line number Original line Diff line number Diff line Loading @@ -51,6 +51,8 @@ Program::Program(const char* vertex, const char* fragment) { LOGE("Error while linking shaders: %s", log); LOGE("Error while linking shaders: %s", log); delete log; delete log; } } glDeleteShader(vertexShader); glDeleteShader(fragmentShader); glDeleteProgram(id); glDeleteProgram(id); } } Loading
libs/hwui/ProgramCache.h +1 −1 Original line number Original line Diff line number Diff line Loading @@ -35,7 +35,7 @@ namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// // Debug // Debug #define DEBUG_PROGRAM_CACHE 1 #define DEBUG_PROGRAM_CACHE 0 // Debug // Debug #if DEBUG_PROGRAM_CACHE #if DEBUG_PROGRAM_CACHE Loading