Introduce InterruptionHandler to STL
This CL introduces a new InterruptionHandler interface that allows to specify what to do when a transition is interrupted and that we should now animate to a new target scene. When such an interuptions occurs, the caller can now specify 2 parameters of interruption: - animateFrom: the scene from which we animate to the new target scene. It must be either the fromScene or toScene of the interrupted transition. - chain: a boolean indicating whether the new transition is added to the list of current transitions (the default) or if all current transitions should be removed and that the new transition is the only remaining one in the list of ongoing transitions. Bug: 290930950 Flag: N/A Test: InterruptionHandlerTest Change-Id: Ifebe37e5a35e304792aa602eb06212af3e6f1441
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