ViewGroup: Split ACTION_CANCEL events during dispatch
Cancel events were previously not split while being dispatched to children. This means cancel events can be inconsistent with the rest of the split gesture stream, since the number of pointers and the down time of the event can change after the event is split. To keep the stream consistent, always split cancel events when disptching events to children. We also ensure that we don't drop cancel events during dispatch. Bug: 327503168 Test: Unit tests added in follow-up CLs Flag: EXEMPT bug fix Change-Id: I7a72506a2b8e70f90efd9ba2e2ec0d12b7fb098d
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