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Commit 6b3c4113 authored by John Reck's avatar John Reck
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Fix NPE in layer destruction

 Bug: 13111945
 Fixes an issue where a layer is destroyed after the GLRenderer
 lost its Surface. Instead just check that the context we want is
 current regardless of the active surface

Change-Id: I6537e6232b5c667b218b896ed5ef390fbe956344
parent c4f6c351
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