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Commit 694b7b0a authored by Krzysztof Kosiński's avatar Krzysztof Kosiński Committed by android-build-merger
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Merge "hwui/debug: Remove glMultiDrawElementsBaseVertexOES stubs." into pi-dev am: 052dd1e7

am: b169383b

Change-Id: I5542dd86acb241d09979b1080ec4964a84a176dd
parents d57bc3d6 b169383b
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+1 −2
Original line number Diff line number Diff line
@@ -387,7 +387,6 @@ GL_ENTRY(GLboolean, glIsEnablediOES, GLenum target, GLuint index)
GL_ENTRY(void, glDrawElementsBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
GL_ENTRY(void, glDrawRangeElementsBaseVertexOES, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
GL_ENTRY(void, glDrawElementsInstancedBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
GL_ENTRY(void, glMultiDrawElementsBaseVertexOES, GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex)
GL_ENTRY(void, glFramebufferTextureOES, GLenum target, GLenum attachment, GLuint texture, GLint level)
GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length)
+1 −4
Original line number Diff line number Diff line
@@ -1165,9 +1165,6 @@ void API_ENTRY(glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLui
void API_ENTRY(glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) {
    CALL_GL_API(glDrawElementsInstancedBaseVertexOES, mode, count, type, indices, instancecount, basevertex);
}
void API_ENTRY(glMultiDrawElementsBaseVertexOES)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) {
    CALL_GL_API(glMultiDrawElementsBaseVertexOES, mode, count, type, indices, primcount, basevertex);
}
void API_ENTRY(glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level) {
    CALL_GL_API(glFramebufferTextureOES, target, attachment, texture, level);
}