Loading libs/hwui/debug/gles_decls.in +1 −2 Original line number Diff line number Diff line Loading @@ -387,7 +387,6 @@ GL_ENTRY(GLboolean, glIsEnablediOES, GLenum target, GLuint index) GL_ENTRY(void, glDrawElementsBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) GL_ENTRY(void, glDrawRangeElementsBaseVertexOES, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) GL_ENTRY(void, glDrawElementsInstancedBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) GL_ENTRY(void, glMultiDrawElementsBaseVertexOES, GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) GL_ENTRY(void, glFramebufferTextureOES, GLenum target, GLenum attachment, GLuint texture, GLint level) GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length) Loading libs/hwui/debug/gles_stubs.in +1 −4 Original line number Diff line number Diff line Loading @@ -1165,9 +1165,6 @@ void API_ENTRY(glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLui void API_ENTRY(glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) { CALL_GL_API(glDrawElementsInstancedBaseVertexOES, mode, count, type, indices, instancecount, basevertex); } void API_ENTRY(glMultiDrawElementsBaseVertexOES)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) { CALL_GL_API(glMultiDrawElementsBaseVertexOES, mode, count, type, indices, primcount, basevertex); } void API_ENTRY(glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level) { CALL_GL_API(glFramebufferTextureOES, target, attachment, texture, level); } Loading Loading
libs/hwui/debug/gles_decls.in +1 −2 Original line number Diff line number Diff line Loading @@ -387,7 +387,6 @@ GL_ENTRY(GLboolean, glIsEnablediOES, GLenum target, GLuint index) GL_ENTRY(void, glDrawElementsBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) GL_ENTRY(void, glDrawRangeElementsBaseVertexOES, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) GL_ENTRY(void, glDrawElementsInstancedBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) GL_ENTRY(void, glMultiDrawElementsBaseVertexOES, GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) GL_ENTRY(void, glFramebufferTextureOES, GLenum target, GLenum attachment, GLuint texture, GLint level) GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length) Loading
libs/hwui/debug/gles_stubs.in +1 −4 Original line number Diff line number Diff line Loading @@ -1165,9 +1165,6 @@ void API_ENTRY(glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLui void API_ENTRY(glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) { CALL_GL_API(glDrawElementsInstancedBaseVertexOES, mode, count, type, indices, instancecount, basevertex); } void API_ENTRY(glMultiDrawElementsBaseVertexOES)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) { CALL_GL_API(glMultiDrawElementsBaseVertexOES, mode, count, type, indices, primcount, basevertex); } void API_ENTRY(glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level) { CALL_GL_API(glFramebufferTextureOES, target, attachment, texture, level); } Loading