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Commit fc968058 authored by Krzysztof Kosiński's avatar Krzysztof Kosiński
Browse files

hwui/debug: Remove glMultiDrawElementsBaseVertexOES stubs.

This function was included by mistake in Khronos OpenGL headers.
See this link for further information:
https://github.com/KhronosGroup/OpenGL-Registry/issues/81

Bug: 32147090
Bug: 66900669
Bug: 72959780
Test: Built and flashed the build onto Pixel XL, ran some CTS tests.
Change-Id: If8f9837466b7d3eb0685624a70b5d5b6fbd86e2e
parent 6f5a8db2
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+1 −2
Original line number Diff line number Diff line
@@ -387,7 +387,6 @@ GL_ENTRY(GLboolean, glIsEnablediOES, GLenum target, GLuint index)
GL_ENTRY(void, glDrawElementsBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
GL_ENTRY(void, glDrawRangeElementsBaseVertexOES, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
GL_ENTRY(void, glDrawElementsInstancedBaseVertexOES, GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
GL_ENTRY(void, glMultiDrawElementsBaseVertexOES, GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex)
GL_ENTRY(void, glFramebufferTextureOES, GLenum target, GLenum attachment, GLuint texture, GLint level)
GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void *binary, GLint length)
+1 −4
Original line number Diff line number Diff line
@@ -1165,9 +1165,6 @@ void API_ENTRY(glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLui
void API_ENTRY(glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) {
    CALL_GL_API(glDrawElementsInstancedBaseVertexOES, mode, count, type, indices, instancecount, basevertex);
}
void API_ENTRY(glMultiDrawElementsBaseVertexOES)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) {
    CALL_GL_API(glMultiDrawElementsBaseVertexOES, mode, count, type, indices, primcount, basevertex);
}
void API_ENTRY(glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level) {
    CALL_GL_API(glFramebufferTextureOES, target, attachment, texture, level);
}