Add rotary encoder input source
Devices which have rotating encoders for input devices can mark their MotionEvents as belonging to SOURCE_ROTARY_ENCODER. This is better than mapping such input events to pre-existing input sources, which may result is conflation regarding the expected behaviour of these older input sources. Events emanating from this input soruce will be accessible to the View hierarchy via onGenericMotionEvent(). We also introduce a new axis constant, AXIS_SCROLL, for axis movements that aren't strictly vertical or horizontal. Bug: 18707397 Change-Id: I1ad9af7c87b97d2c98b58b71cab2b780d0c86ec3
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