Fix SceneGestureHandler edge cases
1. if both upOrLeft and downOrRight become `null` during a transition this will crash 2. if one of them changes during a transition, the transition will jump cut to the new target Test: new and old tests in SceneGestureHandlerTest Bug: b/310915136 Flag: NONE Change-Id: Ic4527a0e13b949116ac2bd805302419b6b8b5d47
Loading
Please register or sign in to comment