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When transitioning to OCCLUDED/GONE states, also listen for statusBarState == SHADE, and when both conditions are met, emit the shade alpha, which will be 1f. This ensures HUNs will appear all of the time. Otherwise, let normal transitions determine alpha. Fixes: 357316448 Test: atest SharedNotificationContainerViewModelTest Flag: com.android.systemui.migrate_clocks_to_blueprint Change-Id: I372f5d19cbd1074a2bf29b35afee9f23b50c466c
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