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Commit 640927e2 authored by Brian Osman's avatar Brian Osman Committed by Andrew Solovay
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Fix example AGSL code in the javadoc comments

Need to land this fix in tm-dev for it to show up in the published reference docs.

Bug: 237562620
Test: [go/atsd docs build]
Change-Id: I5f562b70d04bc86779190002a2640fb51dc00531
(cherry picked from commit 0547bffe)
parent 43ac9617
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+1 −1
Original line number Diff line number Diff line
@@ -214,7 +214,7 @@ import libcore.util.NativeAllocationRegistry;
 * uniform shader myShader;
 * vec4 main(vec2 canvas_coordinates) {
 *     // swap the red and blue color channels when sampling from myShader
 *     return myShader.sample(canvas_coordinates).bgra;
 *     return myShader.eval(canvas_coordinates).bgra;
 * }</pre>
 *
 * <p>After creating a {@link RuntimeShader} with that program the shader uniform can