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Commit 0547bffe authored by Brian Osman's avatar Brian Osman
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Fix example AGSL code in the javadoc comments

Bug: b/237562620
Change-Id: I5f562b70d04bc86779190002a2640fb51dc00531
parent 843750f8
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+1 −1
Original line number Diff line number Diff line
@@ -214,7 +214,7 @@ import libcore.util.NativeAllocationRegistry;
 * uniform shader myShader;
 * vec4 main(vec2 canvas_coordinates) {
 *     // swap the red and blue color channels when sampling from myShader
 *     return myShader.sample(canvas_coordinates).bgra;
 *     return myShader.eval(canvas_coordinates).bgra;
 * }</pre>
 *
 * <p>After creating a {@link RuntimeShader} with that program the shader uniform can