Fixed a bug where notifications could be invisible while pulsing
We're now splitting the ambient logic from pulsing, and therefore have multiple signals that can determine the notification visibility independently. Previously the two were overlapping leading to invisible pulsing notifications while the user was dragging down and up. Test: atest SystemUiTests Bug: 125942236 Change-Id: I3d6a6f77a1b2943d1c98cefa30a6eadb8519d5ef
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