API: add smooth switch in setFrameRateCategory
This allows the platform to have a different behavior depending on whether a device is MRR or dVRR. When the bool is `true`, MRR devices (those with DisplayModes that do not have vrr config) will not change frame rates if it would cause jank. The expected usage is to mark the bool true when an animation is running. Bug: 300491171 Test: atest libsurfaceflinger_unittest Change-Id: I4b28e5b100b7deecda27d4c9134e734bc9c51b47
Loading
Please register or sign in to comment