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This CL adds a SceneTransitionLayoutState.isTransitioning() utility to easily check whether we are transitiong (optionally between two scenes). We also pass the STLState in SceneScope so that scenes can easily access it. Bug: 291071158 Test: SceneTransitionLayoutStateTest Flag: NA Change-Id: Ic5def4bd28222004ad172f24648b589d1819cca4