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media/libmedia/fixedfft.cpp
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This implementation uses fixed points instead of floating points. It is slightly inaccurate compared to the old one but still perfect for visualization purpose. It runs 40% faster on passion, 5 times faster on sholes, and of course 14 times faster on sapphire. Change-Id: I1e868417bcffda091becf106a7b941d02813faec