InputController: Wait for associated display sync for input devices
When creating a virtual input device, the device must be associated with a display. It's possible that the device association gets applied after the input device is added, because the associated display is not a static property of the device. When waiting for the input device to be created, wait also for the device to be associated with the display. Bug: 324061913 Bug: 293587049 Test: atest VirtualDeviceMirrorDisplayTest#virtualMouse_buttonEvent --rerun-until-failure Change-Id: I53fd15b823ee02481ce62bc74eb5bfd098f1ee17
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