Don't apply transformation fudge when not rotating.
There is this stupid fudge factor applied to window transformations when doing a screen rotation animation. We need this when rotating, but when not rotating it causes very visible artifacts. Historically the non-rotation case only happened due to configuration changes, so wasn't that big a deal. Now however that we use this when switching users, it is more annoying. So get rid of it for such cases. Change-Id: I6b343866c1bad9b16984b4a629917c2f1bb37b9e
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