Loading data/keyboards/Vendor_054c_Product_05c4.idc +21 −1 Original line number Diff line number Diff line Loading @@ -13,9 +13,11 @@ # limitations under the License. # # Sony DS4 motion sensor configuration file. # Sony Playstation(R) DualShock 4 Controller # ## Motion sensor ## # reporting mode 0 - continuous sensor.accelerometer.reportingMode = 0 # The delay between sensor events corresponding to the lowest frequency in microsecond Loading @@ -33,3 +35,21 @@ sensor.gyroscope.maxDelay = 100000 sensor.gyroscope.minDelay = 5000 # The power in mA used by this sensor while in use sensor.gyroscope.power = 0.8 ## Touchpad ## # After the DualShock 4 has been connected over Bluetooth for a minute or so, # its reports start bunching up in time, meaning that we receive 2–4 reports # within a millisecond followed by a >10ms wait until the next batch. # # This uneven timing causes the apparent speed of a finger (calculated using # time deltas between received reports) to vary dramatically even if it's # actually moving smoothly across the touchpad, triggering the touchpad stack's # drumroll detection logic, which causes the finger's single smooth movement to # be treated as many small movements of consecutive touches, which are then # inhibited by the click wiggle filter. # # Since this touchpad does not seem vulnerable to click wiggle, we can safely # disable drumroll detection due to speed changes (by setting the speed change # threshold very high, since there's no boolean control property). gestureProp.Drumroll_Max_Speed_Change_Factor = 1000000000 data/keyboards/Vendor_054c_Product_09cc.idc +21 −1 Original line number Diff line number Diff line Loading @@ -13,9 +13,11 @@ # limitations under the License. # # Sony DS4 motion sensor configuration file. # Sony Playstation(R) DualShock 4 Controller # ## Motion sensor ## # reporting mode 0 - continuous sensor.accelerometer.reportingMode = 0 # The delay between sensor events corresponding to the lowest frequency in microsecond Loading @@ -33,3 +35,21 @@ sensor.gyroscope.maxDelay = 100000 sensor.gyroscope.minDelay = 5000 # The power in mA used by this sensor while in use sensor.gyroscope.power = 0.8 ## Touchpad ## # After the DualShock 4 has been connected over Bluetooth for a minute or so, # its reports start bunching up in time, meaning that we receive 2–4 reports # within a millisecond followed by a >10ms wait until the next batch. # # This uneven timing causes the apparent speed of a finger (calculated using # time deltas between received reports) to vary dramatically even if it's # actually moving smoothly across the touchpad, triggering the touchpad stack's # drumroll detection logic, which causes the finger's single smooth movement to # be treated as many small movements of consecutive touches, which are then # inhibited by the click wiggle filter. # # Since this touchpad does not seem vulnerable to click wiggle, we can safely # disable drumroll detection due to speed changes (by setting the speed change # threshold very high, since there's no boolean control property). gestureProp.Drumroll_Max_Speed_Change_Factor = 1000000000 Loading
data/keyboards/Vendor_054c_Product_05c4.idc +21 −1 Original line number Diff line number Diff line Loading @@ -13,9 +13,11 @@ # limitations under the License. # # Sony DS4 motion sensor configuration file. # Sony Playstation(R) DualShock 4 Controller # ## Motion sensor ## # reporting mode 0 - continuous sensor.accelerometer.reportingMode = 0 # The delay between sensor events corresponding to the lowest frequency in microsecond Loading @@ -33,3 +35,21 @@ sensor.gyroscope.maxDelay = 100000 sensor.gyroscope.minDelay = 5000 # The power in mA used by this sensor while in use sensor.gyroscope.power = 0.8 ## Touchpad ## # After the DualShock 4 has been connected over Bluetooth for a minute or so, # its reports start bunching up in time, meaning that we receive 2–4 reports # within a millisecond followed by a >10ms wait until the next batch. # # This uneven timing causes the apparent speed of a finger (calculated using # time deltas between received reports) to vary dramatically even if it's # actually moving smoothly across the touchpad, triggering the touchpad stack's # drumroll detection logic, which causes the finger's single smooth movement to # be treated as many small movements of consecutive touches, which are then # inhibited by the click wiggle filter. # # Since this touchpad does not seem vulnerable to click wiggle, we can safely # disable drumroll detection due to speed changes (by setting the speed change # threshold very high, since there's no boolean control property). gestureProp.Drumroll_Max_Speed_Change_Factor = 1000000000
data/keyboards/Vendor_054c_Product_09cc.idc +21 −1 Original line number Diff line number Diff line Loading @@ -13,9 +13,11 @@ # limitations under the License. # # Sony DS4 motion sensor configuration file. # Sony Playstation(R) DualShock 4 Controller # ## Motion sensor ## # reporting mode 0 - continuous sensor.accelerometer.reportingMode = 0 # The delay between sensor events corresponding to the lowest frequency in microsecond Loading @@ -33,3 +35,21 @@ sensor.gyroscope.maxDelay = 100000 sensor.gyroscope.minDelay = 5000 # The power in mA used by this sensor while in use sensor.gyroscope.power = 0.8 ## Touchpad ## # After the DualShock 4 has been connected over Bluetooth for a minute or so, # its reports start bunching up in time, meaning that we receive 2–4 reports # within a millisecond followed by a >10ms wait until the next batch. # # This uneven timing causes the apparent speed of a finger (calculated using # time deltas between received reports) to vary dramatically even if it's # actually moving smoothly across the touchpad, triggering the touchpad stack's # drumroll detection logic, which causes the finger's single smooth movement to # be treated as many small movements of consecutive touches, which are then # inhibited by the click wiggle filter. # # Since this touchpad does not seem vulnerable to click wiggle, we can safely # disable drumroll detection due to speed changes (by setting the speed change # threshold very high, since there's no boolean control property). gestureProp.Drumroll_Max_Speed_Change_Factor = 1000000000