Loading libs/hwui/font/Font.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -404,10 +404,10 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len // If it's still not valid, we couldn't cache it, so we shouldn't // draw garbage; also skip empty glyphs (spaces) if (cachedGlyph->mIsValid && cachedGlyph->mCacheTexture) { float penX = x + positions[(glyphsCount << 1)]; float penY = y + positions[(glyphsCount << 1) + 1]; int penX = x + (int) roundf(positions[(glyphsCount << 1)]); int penY = y + (int) roundf(positions[(glyphsCount << 1) + 1]); (*this.*render)(cachedGlyph, roundf(penX), roundf(penY), (*this.*render)(cachedGlyph, penX, penY, bitmap, bitmapW, bitmapH, bounds, positions); } Loading Loading
libs/hwui/font/Font.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -404,10 +404,10 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len // If it's still not valid, we couldn't cache it, so we shouldn't // draw garbage; also skip empty glyphs (spaces) if (cachedGlyph->mIsValid && cachedGlyph->mCacheTexture) { float penX = x + positions[(glyphsCount << 1)]; float penY = y + positions[(glyphsCount << 1) + 1]; int penX = x + (int) roundf(positions[(glyphsCount << 1)]); int penY = y + (int) roundf(positions[(glyphsCount << 1) + 1]); (*this.*render)(cachedGlyph, roundf(penX), roundf(penY), (*this.*render)(cachedGlyph, penX, penY, bitmap, bitmapW, bitmapH, bounds, positions); } Loading