Looking for NaN values in status bar animations.
We should probably set these values to 0 when we find them, but first I want to catch this bug in the act before I paper over it with defensive programming. Also standardizing on use of isStarted() instead of isRunning() on animators. Bug: 7686690 Change-Id: I9f93c443784d2ed795d3e16ad9bb03811371497c
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