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Commit 41edafd7 authored by Naomi Luis's avatar Naomi Luis Committed by Giulio Cervera
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SurfaceFlinger: Set the buffer size in the GraphicBufferAlloc

When setting the buffer size, store the required size, and allocate
the buffer of the required size in GraphicBufferAlloc, instead of
SurfaceTexture. We do this because SurfaceTexture does not always
run in the server process space. GraphicBufferAlloc always runs in the
server process.
parent 81b18090
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