Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 3fd03b71 authored by Chris Craik's avatar Chris Craik Committed by Android (Google) Code Review
Browse files

Merge "Add SkiaBehaviorTests"

parents 0df25f0d 07d8d59e
Loading
Loading
Loading
Loading
+4 −3
Original line number Diff line number Diff line
@@ -238,6 +238,7 @@ LOCAL_CFLAGS := \

LOCAL_SRC_FILES += \
    $(hwui_test_common_src_files) \
    tests/unit/BufferPoolTests.cpp \
    tests/unit/CanvasStateTests.cpp \
    tests/unit/ClipAreaTests.cpp \
    tests/unit/CrashHandlerInjector.cpp \
@@ -247,11 +248,11 @@ LOCAL_SRC_FILES += \
    tests/unit/GpuMemoryTrackerTests.cpp \
    tests/unit/LayerUpdateQueueTests.cpp \
    tests/unit/LinearAllocatorTests.cpp \
    tests/unit/VectorDrawableTests.cpp \
    tests/unit/OffscreenBufferPoolTests.cpp \
    tests/unit/SkiaBehaviorTests.cpp \
    tests/unit/StringUtilsTests.cpp \
    tests/unit/BufferPoolTests.cpp \
    tests/unit/TextDropShadowCacheTests.cpp
    tests/unit/TextDropShadowCacheTests.cpp \
    tests/unit/VectorDrawableTests.cpp

ifeq (true, $(HWUI_NEW_OPS))
    LOCAL_SRC_FILES += \
+43 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "tests/common/TestUtils.h"

#include <gtest/gtest.h>
#include <SkShader.h>

using namespace android;
using namespace android::uirenderer;

/**
 * 1x1 bitmaps must not be optimized into solid color shaders, since HWUI can't
 * compose/render color shaders
 */
TEST(SkiaBehavior, CreateBitmapShader1x1) {
    SkBitmap origBitmap = TestUtils::createSkBitmap(1, 1);
    std::unique_ptr<SkShader> s(SkShader::CreateBitmapShader(
            origBitmap,
            SkShader::kClamp_TileMode,
            SkShader::kRepeat_TileMode));

    SkBitmap bitmap;
    SkShader::TileMode xy[2];
    ASSERT_TRUE(s->isABitmap(&bitmap, nullptr, xy))
        << "1x1 bitmap shader must query as bitmap shader";
    EXPECT_EQ(SkShader::kClamp_TileMode, xy[0]);
    EXPECT_EQ(SkShader::kRepeat_TileMode, xy[1]);
    EXPECT_EQ(origBitmap.pixelRef(), bitmap.pixelRef());
}