Ensure finish callbacks are called after all animations finish in SplitDecorManager
* Previously if a callback didn't get run because another animation was running it got silently dropped instead of being saved to run after all animations finished * Now save it into a map that all animations should call onAnimationEnd() Testing: Manual, drag to enter, launch adjacent Fixes: 420327582 Flag: EXEMPT bugfix (cherry picked from https://googleplex-android-review.googlesource.com/q/commit:7ed6525446c04c18156534157f6489c973430c39) Merged-In: I29c4ff514a5c92399e6521e660779a6ae6ebd920 Change-Id: I29c4ff514a5c92399e6521e660779a6ae6ebd920
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