Fix LightReveal Scrim animation flickering
Sometimes the NotificationShadeWindow was becoming invisible during a LightReveal Scrim animation causing it to flicker. A reliable repro: - have a device with AOD on - send a HUN and press the power button while the HUN is HUNning - this will make the HUN to animate away - the end of the animation triggers a call on NotificationPanelViewController#updateExpansionAndVisibility() - which checks NPVC#isExpanded, which at the moment thinks that there is no reason to keep the NotificationShade open, so it tries to close it This fix adds a check to NPVC#isExpanded to see if we have the UnlockedScreenOff animation running. Note: `UnlockedScreenOffAnimationController#startAnimation()` does a call to NPVC#showAodUi() which sets a property (expansionFraction), which makes the NPVC#isExpanded() `true`, but it is fired async to fix another animation issue, so there is a window where NPVC#isExpanded() needs this new condition to keep the shade visible. Test: post a HUN, lock the device, and observe the animation Test: atest NotificationPanelViewControllerTest Fixes: b/278810768 Change-Id: I326bce6b6d636301f9e1f17f49dfdb4252289aa5
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