Inform SurfaceFlinger about displays which receive input
Right now, multiple display devices can share a layerstack. This means that when constructing InputWindowInfo, its impossible to know which display transform matches the display viewport that inputflinger dispatches against. To remedy this, have displaymanager inform surfaceflinger which displays "receiveInput" using the same logic that controls which display viewport it sends to inputflinger. Bug: 179274888 Test: atest SetDisplayStateLockedTest Change-Id: I85f1d0ac6fcf9c37a523eb80ed02afeff555c93d
Loading
Please register or sign in to comment