Use stack bounds to determine input bounds for window.
We were previously using the task bounds to determine the input bounds for the window. This doesn't work for the case where the docked stack is next to a non-resizeable activity/task. In this case the task is still fullscreen, but the window surface is cropped to the stack size which isn't fullscreen since the docked stack is up. By using the stack bounds the input region matches what is displayed on screen. Change-Id: Ia4d2b3a7a050eff38d651e511f5822c4428e137d
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