Loading libs/hwui/ShapeCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -537,7 +537,7 @@ PathTexture* ShapeCache<Entry>::addTexture(const Entry& entry, const SkPath *pat const float pathWidth = fmax(bounds.width(), 1.0f); const float pathHeight = fmax(bounds.height(), 1.0f); const float offset = fmax(paint->getStrokeWidth(), 1.0f) * 1.5f; const float offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f); const uint32_t width = uint32_t(pathWidth + offset * 2.0 + 0.5); const uint32_t height = uint32_t(pathHeight + offset * 2.0 + 0.5); Loading Loading
libs/hwui/ShapeCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -537,7 +537,7 @@ PathTexture* ShapeCache<Entry>::addTexture(const Entry& entry, const SkPath *pat const float pathWidth = fmax(bounds.width(), 1.0f); const float pathHeight = fmax(bounds.height(), 1.0f); const float offset = fmax(paint->getStrokeWidth(), 1.0f) * 1.5f; const float offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f); const uint32_t width = uint32_t(pathWidth + offset * 2.0 + 0.5); const uint32_t height = uint32_t(pathHeight + offset * 2.0 + 0.5); Loading