End staging animators when destroy RootRenderNode
When animation happens in a dialog, it is possible for the dialog to be dismissed and RootRenderNode to be destroyed before we create animation handle for the staged animators. In that case, we need to remove the staged animators so they will not run without a animation handle. Bug: 26975079 Change-Id: I0c2c6c1b530beaec3984c0b1c410df4fd8f25c95
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