[HWUI]: fix residual line on FrameBuffer
Symptom: If app applies animation to enlarge a bitmap, there will be an residual line on the screen Root Cause: On platform which has Tile Rendering implementation (ex. Qualcomm CPU), startTiling() call will restrict the framebuffer region which GPU can affect. So the expansion of clear region by 1 will not take effect if startTiling region is not expanded. Solution: Expand the startTiling region by 1, too. Reproduce steps: Apply animation to enlarge (and then shrink) a bitmap icon. Cherry-pick of 20adb6ce from AOSP Change-Id: I163b898b87b74d221dc4210b7fa657aa93c82c19
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