Implement surfaceRedrawNeeded for GLSurfaceView
GLSurfaceView was not supporting the surfaceRedrawNeeded protocol which leads to issues with report draw. Thus far this has mostly been fine as the main surface will not render a transparent hole until the SurfaceView has finished drawing. However in the case of SurfaceView replacement the hole in the parent surface will be preexisting and we must be able to tell that our new SurfaceView has actually drawn before removing the replacee. This is part of a series of fixes to 26070641. Bug: 26070641 Change-Id: Iecc16647f9979aa057449e8bafa540885881ed64
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