Fix for HardwareBufferRenderer pre-rotation
Updated transform matrix to match the implementation within VulkanSurface.cpp Updated getFrame logic to return the logical dimensions of a HardwareBuffer target instead of the width/height of a HardwareBuffer in case pre-rotation transforms are applied Fixes: 276362013 Test: Updated HardwareBufferRendererTests Change-Id: I9877af52a81804facc8b89b65cce3433b96655dc
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