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Fix issues when opening glanceable hub slowly
When opening the glanceable hub with a slow drag, it seems that SceneContainerLayout may not consume all touches. Instead of returning the result of dispatchTouchEvent, we just return true from our touch handling logic as the touch should not be seen by anyone else. Bug: 315207481 Test: atest NotificationShadeWindowViewControllerTest GlanceableHubContainerControllerTest Flag: ACONFIG com.android.systemui.communal_hub DEVELOPMENT Change-Id: I7d5964e0ed7d62c9ff71d9bdf51452080cc81ced