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Commit 1f6aa122 authored by Peiyong Lin's avatar Peiyong Lin
Browse files

[HWUI] Implement legacy color mode.

Previously, HWUI always produces SRGB buffers. We introduced new APIs for
SurfaceFlinger, a.k.a. the composer service to return to composition preference
for data space, and pixel format. This patch makes HWUI query composition
preference from composer service, and creates the corresponding EGL surface
with the correct attributes.

In legacy mode, HWUI will take the pixel value from source color space, and
interpret it as pixel value in destination color space.

BUG: 111436479
BUG: 113530681
Test: Build, flash, boot and check dumpsys SurfaceFlinger
Change-Id: I64562d5ea6f653076c8b448feb56b5e0624bc81c
parent 7ee06167
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+16 −0
Original line number Diff line number Diff line
@@ -66,12 +66,16 @@ void DeviceInfo::initialize(int maxTextureSize) {
        sDeviceInfo = new DeviceInfo();
        sDeviceInfo->mDisplayInfo = DeviceInfo::queryDisplayInfo();
        sDeviceInfo->mMaxTextureSize = maxTextureSize;
        sDeviceInfo->queryCompositionPreference(&sDeviceInfo->mTargetDataSpace,
                                                &sDeviceInfo->mTargetPixelFormat);
    });
}

void DeviceInfo::load() {
    mDisplayInfo = queryDisplayInfo();
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
    sDeviceInfo->queryCompositionPreference(&sDeviceInfo->mTargetDataSpace,
                                            &sDeviceInfo->mTargetPixelFormat);
}

DisplayInfo DeviceInfo::queryDisplayInfo() {
@@ -86,5 +90,17 @@ DisplayInfo DeviceInfo::queryDisplayInfo() {
    return displayInfo;
}

void DeviceInfo::queryCompositionPreference(ui::Dataspace* dataSpace,
                                            ui::PixelFormat* pixelFormat) {
    if (Properties::isolatedProcess) {
        *dataSpace = ui::Dataspace::V0_SRGB;
        *pixelFormat = ui::PixelFormat::RGBA_8888;
    }

    status_t status =
        SurfaceComposerClient::getCompositionPreference(dataSpace, pixelFormat);
    LOG_ALWAYS_FATAL_IF(status, "Failed to get composition preference, error %d", status);
}

} /* namespace uirenderer */
} /* namespace android */
+9 −0
Original line number Diff line number Diff line
@@ -17,6 +17,7 @@
#define DEVICEINFO_H

#include <ui/DisplayInfo.h>
#include <ui/GraphicTypes.h>

#include "Extensions.h"
#include "utils/Macros.h"
@@ -39,6 +40,8 @@ public:
    static void initialize(int maxTextureSize);

    int maxTextureSize() const { return mMaxTextureSize; }
    ui::Dataspace getTargetDataSpace() const { return mTargetDataSpace; }
    ui::PixelFormat getTargetPixelFormat() const { return mTargetPixelFormat; }
    const DisplayInfo& displayInfo() const { return mDisplayInfo; }
    const Extensions& extensions() const { return mExtensions; }

@@ -50,6 +53,9 @@ public:
    static DisplayInfo queryDisplayInfo();

private:
    static void queryCompositionPreference(ui::Dataspace* dataSpace,
                                           ui::PixelFormat* pixelFormat);

    DeviceInfo() {}
    ~DeviceInfo() {}

@@ -58,6 +64,9 @@ private:
    int mMaxTextureSize;
    DisplayInfo mDisplayInfo;
    Extensions mExtensions;
    // TODO(lpy) Replace below with android_ prefix types.
    ui::Dataspace mTargetDataSpace;
    ui::PixelFormat mTargetPixelFormat;
};

} /* namespace uirenderer */
+1 −0
Original line number Diff line number Diff line
@@ -19,6 +19,7 @@

#include <utils/StrongPointer.h>
#include "Rect.h"
#include "RenderNode.h"
#include "utils/Macros.h"

#include <unordered_map>
+18 −10
Original line number Diff line number Diff line
@@ -62,21 +62,23 @@ Frame SkiaOpenGLPipeline::getFrame() {
bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
                              const LightGeometry& lightGeometry,
                              LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
                              bool opaque, bool wideColorGamut, const LightInfo& lightInfo,
                              bool opaque, const LightInfo& lightInfo,
                              const std::vector<sp<RenderNode>>& renderNodes,
                              FrameInfoVisualizer* profiler) {
    mEglManager.damageFrame(frame, dirty);

    SkColorType colorType;
    SkColorType colorType = getSurfaceColorType();
    // setup surface for fbo0
    GrGLFramebufferInfo fboInfo;
    fboInfo.fFBOID = 0;
    if (wideColorGamut) {
    if (colorType == kRGBA_F16_SkColorType) {
        fboInfo.fFormat = GL_RGBA16F;
        colorType = kRGBA_F16_SkColorType;
    } else {
    } else if (colorType == kN32_SkColorType) {
        // Note: The default preference of pixel format is RGBA_8888, when other
        // pixel format is available, we should branch out and do more check.
        fboInfo.fFormat = GL_RGBA8;
        colorType = kN32_SkColorType;
    } else {
        LOG_ALWAYS_FATAL("Unsupported color type.");
    }

    GrBackendRenderTarget backendRT(frame.width(), frame.height(), 0, STENCIL_BUFFER_SIZE, fboInfo);
@@ -89,8 +91,7 @@ bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, con
            nullptr, &props));

    SkiaPipeline::updateLighting(lightGeometry, lightInfo);
    renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, contentDrawBounds,
                surface);
    renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
    layerUpdateQueue->clear();

    // Draw visual debugging features
@@ -147,8 +148,7 @@ bool SkiaOpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,

    if (surface) {
        mRenderThread.requireGlContext();
        const bool wideColorGamut = colorMode == ColorMode::WideColorGamut;
        mEglSurface = mEglManager.createSurface(surface, wideColorGamut);
        mEglSurface = mEglManager.createSurface(surface, colorMode);
    }

    if (mEglSurface != EGL_NO_SURFACE) {
@@ -168,6 +168,14 @@ bool SkiaOpenGLPipeline::isContextReady() {
    return CC_LIKELY(mEglManager.hasEglContext());
}

SkColorType SkiaOpenGLPipeline::getSurfaceColorType() const {
    return mEglManager.getSurfaceColorType();
}

sk_sp<SkColorSpace> SkiaOpenGLPipeline::getSurfaceColorSpace() {
    return mEglManager.getSurfaceColorSpace();
}

void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
    DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
    if (thread.eglManager().hasEglContext()) {
+3 −2
Original line number Diff line number Diff line
@@ -34,8 +34,7 @@ public:
    renderthread::Frame getFrame() override;
    bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
              const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
              const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
              const LightInfo& lightInfo,
              const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
              const std::vector<sp<RenderNode> >& renderNodes,
              FrameInfoVisualizer* profiler) override;
    bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
@@ -46,6 +45,8 @@ public:
    void onStop() override;
    bool isSurfaceReady() override;
    bool isContextReady() override;
    SkColorType getSurfaceColorType() const override;
    sk_sp<SkColorSpace> getSurfaceColorSpace() override;

    static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);

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