Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 1700fa9e authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
Browse files

Merge "Reduce animation completion epsilon to avoid early end." into sc-dev

parents 1d526987 e4f9d4f6
Loading
Loading
Loading
Loading
+2 −2
Original line number Diff line number Diff line
@@ -106,13 +106,13 @@ public class EdgeEffect {
     * The velocity threshold before the spring animation is considered settled.
     * The idea here is that velocity should be less than 0.1 pixel per second.
     */
    private static final double VELOCITY_THRESHOLD = 0.1;
    private static final double VELOCITY_THRESHOLD = 0.01;

    /**
     * The value threshold before the spring animation is considered close enough to
     * the destination to be settled. This should be around 0.01 pixel.
     */
    private static final double VALUE_THRESHOLD = 0.01;
    private static final double VALUE_THRESHOLD = 0.001;

    /**
     * The natural frequency of the stretch spring.