Notify the client about the muted state
The logic enforces sending the started state only when the player is not muted. Muted events are anonymized for unprivileged clients. We still need to optimize the reporting to unprivileged clients since one can now receive updates for which nothing changed for their visibility level Test: dumpsys audio Bug: 235521198 Change-Id: I3698261ba9edf71b91950ef281086bb0a3af066d
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