Simplify state in View#draw(canvas, parent, drawingTime)
Simplify DisplayList / RenderNode state management in View#draw (the ugly one). Now, we simply differentiate between drawing with a RenderNode, and drawing without it. This is because we expect drawing a view while detached, or to a SW canvas should function the same. Change-Id: I8b519222b651c4ec8211071c0a7b9b70b0a6a5cf
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