Loading packages/SystemUI/src/com/android/systemui/bubbles/BubbleController.java +1 −2 Original line number Diff line number Diff line Loading @@ -27,7 +27,6 @@ import static android.view.View.VISIBLE; import static android.view.ViewGroup.LayoutParams.MATCH_PARENT; import static com.android.systemui.statusbar.StatusBarState.SHADE; import static com.android.systemui.statusbar.notification.NotificationAlertingManager.alertAgain; import static java.lang.annotation.RetentionPolicy.SOURCE; Loading Loading @@ -464,7 +463,7 @@ public class BubbleController implements ConfigurationController.ConfigurationLi if (!shouldBubble && mBubbleData.hasBubbleWithKey(entry.key)) { // It was previously a bubble but no longer a bubble -- lets remove it removeBubble(entry.key, DISMISS_NO_LONGER_BUBBLE); } else if (shouldBubble && alertAgain(entry, entry.notification.getNotification())) { } else if (shouldBubble) { updateShowInShadeForSuppressNotification(entry); entry.setBubbleDismissed(false); // updates come back as bubbles even if dismissed updateBubble(entry); Loading Loading
packages/SystemUI/src/com/android/systemui/bubbles/BubbleController.java +1 −2 Original line number Diff line number Diff line Loading @@ -27,7 +27,6 @@ import static android.view.View.VISIBLE; import static android.view.ViewGroup.LayoutParams.MATCH_PARENT; import static com.android.systemui.statusbar.StatusBarState.SHADE; import static com.android.systemui.statusbar.notification.NotificationAlertingManager.alertAgain; import static java.lang.annotation.RetentionPolicy.SOURCE; Loading Loading @@ -464,7 +463,7 @@ public class BubbleController implements ConfigurationController.ConfigurationLi if (!shouldBubble && mBubbleData.hasBubbleWithKey(entry.key)) { // It was previously a bubble but no longer a bubble -- lets remove it removeBubble(entry.key, DISMISS_NO_LONGER_BUBBLE); } else if (shouldBubble && alertAgain(entry, entry.notification.getNotification())) { } else if (shouldBubble) { updateShowInShadeForSuppressNotification(entry); entry.setBubbleDismissed(false); // updates come back as bubbles even if dismissed updateBubble(entry); Loading